All-22 scouting department
Indigo Series Scouting Guide
What makes a Pokémon good at each spot in the Indigo Series Challenge, baseball's draft challenge. Its Team Score rates every pick at its spot the way real baseball would, with the same ratings as the baseball builder: a catcher on his arm, toughness and build, a shortstop on his glove and feet, a closer on his stuff. Hitters and pitchers each look at their own mix of stats, size matters at a few spots, and some types get a small bonus.
The exact numbers stay secret, because scouting players by eye is half the fun. This tells you what to look for.
Height and weight
Height is reach. It helps a first baseman, a big target for the infield's throws, and adds a little to a strong arm and to a pitcher's velocity. Behind the plate it's the other way round: a catcher wants a compact, sturdy build, heavy for his height, so shorter is better there.
Weight cuts both ways: heavier hits with more power and lasts longer, lighter runs faster and covers more ground. Heavier is key for a catcher's sturdy build and helps a DH, and it adds a little at first, third and the corner outfield and for a starter. Lighter helps at second and center and is key at shortstop. It counts on a sliding scale: going from 50 to 100 lb is worth as much as going from 400 to 800 lb.
Types
Some types get a small bonus, listed in the chart with the biggest first. Fighting is the ballplayer's type: it adds to contact, power, the glove and the arm, and it leads the list at most spots in the lineup. Rock, Steel and Ground make sturdy catchers, and Flying covers center field. On the mound, Psychic and Ghost are the big ones (both add movement, and Psychic adds control too), Steel helps a starter, Fire and Electric add velocity, and Ice suits a closer: ice in his veins. It's a nudge on top of the stats. It can settle a close call, but it won't save a bad fit.
Quick answers
Why can't I see each Pokémon's ratings?
That's the challenge: you scout by eye. Every pick shows its base stats, height and weight. This guide tells you what to look for, and the rest is your call.
Does the baseball builder grade my lineup?
No. The free builder never shows a grade, but its starting lineups were picked with these same ratings. Only the Indigo Series gives a Team Score.
Are these the same spots as the builder's?
Yes, the same fourteen, rated the builder's way. The three setup men are rated alike, and the closer has a line of his own.
Should my closer be a flamethrower?
Yes. Velocity and movement are a closer's two big tools, so Sp. Atk and Speed are key there and Attack helps. Fire and Electric add velocity, but the biggest type bonuses at closer are Ghost, Ice and Psychic.
Is there a guide for football?
Yes: the Scouting Guide covers the 17–0 and 151 Challenges, the Fantasy Draft, ALL-22 BOWL and ALL-22 PRO.